Greetings Leaders,

 

DomiNations update 12.9 is on the way! This larger update will give Alliances a new Parliament Branch to explore. Our players in Drone Age and beyond can look forward to new books to research in the Library. We also give you an early glimpse at two upcoming Legendary Artifacts, and highlight the next Councilor for your Council Chambers!

New Parliament Branch - Defense Funding

Many of our highly productive Alliances have expressed that they’re hoping we’re adding more to the Parliament Building. With 12.9 we’ll be introducing the Defense Funding branch, this branch helps your Alliance Members navigate Defensive upgrades, and improves Defenses in World Wars. This feature won’t be live until the Update is available for all players.

Trap Efficiency

No Prerequisite

Resource: Gold

Level

Bonus

Research Points

1

Reduce Upgrade Time of Traps by 15 minutes (to a minimum of Instant)

1200

2

Reduce Upgrade Time of Traps  by 30 minutes (to a minimum of Instant)

1350

3

Reduce Upgrade Time of Traps by 1 Hour (to a minimum of Instant)

1500

4

Reduce Upgrade Time of Traps by 1.5 Hours (to a minimum of Instant)

1650

5

Reduce Upgrade Time of Traps by 2 Hours (to a minimum of Instant)

1800

6

Caltrops Effect and Trigger Range increased by 1

2050

7

Reduce Upgrade Time of Traps by 3 Hours (to a minimum of Instant)

2300

8

Spike Trap Damage Range increased by 1

2550

9

Reduce Upgrade Time of Traps by 5 Hours (to a minimum of Instant)

2800

10

Signal Flare Attack and Movement Speed Bonus increased by 5%

3050

Defensive Distraction

Prerequisite: Level 5 Trap Efficiency

Resource: Food

Level

Bonus

Research Points

1

Decoy Trap Hitpoints increased by 3%

2000

2

S.A.M. Battery Damage increased by 2%

2300

3

Decoy Trap Hitpoints increased by 6%

2600

4

S.A.M. Battery Damage increased by 4%

2900

5

Decoy Trap Trigger Radius increased by 1

3200

6

S.A.M. Battery Damage increased by 6%

3600

7

Decoy Trap Hitpoints increased by 9%

4000

8

S.A.M. Battery Damage increased by 10%

4400

9

Decoy Trap Hitpoints increased by 12%

4800

10

Decoy Trap Distraction Radius increased by 1

5200



Fortified Castle

Prerequisite: Level 5 Trap Efficiency

Resource: Gold

Level

Bonus

Research Points

1

Castle Hitpoints increased by 4%

2000

2

Castle Hitpoints increased by 8%

2300

3

Castle Hitpoints increased by 12%

2600

4

Castle Hitpoints increased by 16%

2900

5

Castle Hitpoints increased by 20%

3200

6

Castle Damage increased by 4%

3600

7

Castle Damage increased by 8%

4000

8

Castle Damage increased by 12%

4400

9

Castle Damage increased by 16%

4800

10

Castle Spawn Detection Radius increased by 1

5200



Rallied Reinforcements

Prerequisite: Level 5 Defensive Distraction

Resource: Gold

Level

Bonus

Research Points

1

Stable Hitpoints increased by 5%

1400

2

Stable Defender Hitpoints increased by 5%

2150

3

Garrison Hitpoints increased by 5%

2900

4

Garrison Defender Hitpoints increased by 5%

3650

5

Stable Hitpoints increased by 10%

4500

6

Stable Defender Hitpoints increased by 10%

5200

7

Garrison Hitpoints increased by 10%

5900

8

Garrison Defender Hitpoints increased by 10%

6600

9

Stable Defender Maximum increased by 1

7300

10

Garrison Defender Maximum increased by 1

8000



General Guidance

Prerequisite: Level 5 Fortified Castle

Resource: Oil

Level

Bonus

Research Points

1

Generals Damage increased by 2%

1400

2

Generals Hitpoints increased by 2%

2150

3

Generals Damage increased by 4%

2900

4

Generals Hitpoints increased by 4%

3650

5

Generals Damage increased by 6%

4500

6

Generals Hitpoints increased by 6%

5200

7

Generals Damage increased by 8%

5900

8

Generals Hitpoints increased by 8%

6600

9

Generals Damage increased by 10%

7300

10

Generals Hitpoints increased by 10%

8000



Overwhelming Fire

Prerequisite: Level 5 Rallied Reinforcements & General Guidance

Resource: Oil

Level

Bonus

Research Points

1

Ballista Tower Hitpoints increased by 5%

3000

2

Ballista Tower Damage increased by 5%

3500

3

Catapult Hitpoints increased by 5%

4000

4

Catapult Damage increased by 5%

4500

5

Redoubt Hitpoints increased by 5%

5000

6

Redoubt Damage increased by 5%

5500

7

Sniper Tower Damage increased by 5%

6000

8

Tower Hitpoints increased by 5%

6500

9

Tower Damage increased by 5%

7000

10

Defensive Tower Hitpoints and Damage increased by 5%

7500



Supported Structures

Prerequisite: Level 5 Overwhelming Fire

Resource: Oil

Level

Bonus

Research Points

1

Bunker Hitpoints increased by 3%

4000

2

Bunker Hitpoints increased by 6%

4500

3

Bunker Hitpoints increased by 9%

5000

4

Bunker Hitpoints increased by 12%

5500

5

Bunker Defender Spawn Time reduced by 10%

6000

6

Rocket Arsenal Hitpoints increased by 3%

6500

7

Rocket Arsenal Hitpoints increased by 6%

7000

8

Rocket Arsenal Hitpoints increased by 9%

7500

9

Rocket Arsenal Hitpoints increased by 12%

8000

10

Rocket Arsenal Defender Spawn Time reduced by 10%

8500

New Upgrade Level - Drone Age Library

The next upgrade we’re adding is the Drone Age Library building, which comes with a new set of books for the Through the Ages Bookcase!

 

Library Level 16

Upgrade Time 16d

Citizens Req’d 4

Gold 20,000,000

HP 27,600

XP 5,000

Through the Ages Bookcase

Economy Book: Dividend Returns

Chapter Bonus

Upgrade Cost

Upgrade Time

XP

Drone Train Cost -25%

150,000 Oil

5d

2,300

Directive Research Cost -10%

200,000 Oil

10d

8,000

Oil Well Storage Size +10%

20,000,000 Gold

12d12h

9,000

Directive Research Time -10%

25,000,000 Gold

15d

10,000

Armory Research Time -5%

335,000 Oil

20d

11,000

 

Economy Book: Exalted Benefactions

Chapter Bonus

Upgrade Cost

Upgrade Time

XP

Air Superiority and Air Defense Blessings Power +6%

10,000,000 Food

5d

2,300

Loot Blessing Power +4%

15,000,000 Food

10d

8,000

Tower and Fortification Blessings Power +8%

20,000,000 Food

12d12h

9,000

Oil Blessing Power +4%

25,000,000 Food

15d

10,000

Weapon and Armor Blessings Power +5%

27,500,000 Food

20d

11,000

Defensive Book: Commanding Defense

Chapter Bonus

Upgrade Cost

Upgrade Time

XP

Stable Defender HP +10%

10,000,000 Food

5d

2,300

Drone Command HP +10%

200,000 Oil

10d

8,000

Bunker Spawn Rate +10%

250,000 Oil

12d12h

9,000

Claymore DMG Range (increases Explosion Radius, not Trigger Radius) +1

25,000,000 Gold

15d

10,000

Defensive Drone Radius +1

335,000 Oil

20d

11,000

Offensive Book: Commanding Offense

Chapter Bonus

Upgrade Cost

Upgrade Time

XP

Ground Troops Deal +15% more DMG to Air Defense

10,000,000 Food

5d

2,300

Reroute Cooldown -2s

200,000 Oil

10d

8,000

Bazooka DMG +8%

250,000 Oil

12d12h

9,000

Ground Troops deal +15% more DMG to Decoy Trap

25,000,000 Gold

15d

10,000

Offensive Drone Radius +1

335,000 Oil

20d

11,000

New Legendary Artifacts

Two New Legendary Artifacts, one for each hall, are currently scheduled for release this Autumn! The upcoming Main Hall Artifact of Celtic origin will give your Transports and Paratroopers boosts. The War Hall Artifact will show improvements for your Barracks Troops!

Keep an eye out in future Week Aheads for their full reveals!

New Councilor - Samuel Morse

The inventor of the Morse Telegraph, Samuel Morse, will be joining the Council Chambers! 

Samuel Morse will be first available on 8/26!

 

War Hall Stats

Common

Uncommon

Rare

Epic

Legendary

Fighter HP +5%

Fighter HP +6%

Fighter HP +7%

Fighter HP +9%

Fighter HP +12%

 

Fighter DMG +4%

Fighter DMG +5%

Fighter DMG +7%

Fighter DMG +10%

   

Bomber DMG +7%

Bomber DMG +9%

Bomber DMG +12%

     

Bomber DMG & HP +7%

Bomber DMG & HP +10%

       

Recon Scan Bonus DMG +10%

Main Hall Stats

Common

Uncommon

Rare

Epic

Legendary

Bazooka DMG +5%

Bazooka DMG +6%

Bazooka DMG +7%

Bazooka DMG +9%

Bazooka DMG +12%

 

Bazooka ATK Speed +6%

Bazooka ATK Speed +8%

Bazooka ATK Speed +10%

Bazooka ATK Speed +13%

   

Generals HP +7%

Generals HP +9%

Generals HP +12%

     

Paratrooper HP & DMG +7%

Paratrooper HP & DMG +10%

       

Heavy Tank DMG +14%