Greetings Leaders,

The latest update for DomiNations adds a highly requested feature to your Artifact inventory system. You can also look forward to some minor Quality-of-Life updates, and we included the next Strike University Study. Our Robotics Age players will have new things to upgrade, and we made MAJOR headway in fixing various bugs throughout the DomiNations experience. Read on for the full details!

 

Quality-of-Life Update: Artifact Favoriting & New Sorting Option

You’ll be able to add a favorite marking to your Artifacts currently inside your storage or as you craft them.

Artifacts can now have favorite markings for easier sorting.

Artifacts can now have favorite markings for easier sorting.

They can even be implemented while crafting!

They can even be implemented while crafting!

When you favorite an Artifact, it cannot be sold until you unfavorite it!

This new favoriting system also adds an additional sorting option. When sorting your Artifacts, you can now specify a favorite category alongside your traditional sorting options.

The new sorting options can be found right next to your traditional sorting dropdown menu.

The new sorting options can be found right next to your traditional sorting dropdown menu.

More QoL Additions

  • We’ve implemented the ability to set up Coalitions via the Prepare for Battle window in World Wars!

  • Some future Event Passes will now be available for purchase using Crowns.

  • SpeedUp rewards will now showcase the total time a SpeedUp has in the Event Pass.

    • Previously, for example, Gold Speedups indicated 1-5 Days, but now the incremental times on the pass will be more specific.

  • When viewing the Battle History, Commanders will now appear as the first unit on the list! Just adding one more spot to show off your Commander’s style!

 

Strike University Update
This release will unlock the Factory Strike University Leader! This Leader will offer bonuses to your Factory Troops and bolster their prowess on the battlefield.

 

Upcoming Content

New Commander Cosmetics
Summer means a bit of heat and fun in the sun! We’ll be dropping some fiery cosmetics very soon, and a little something for your Commanders to cool down with. We’ll also be dropping a bit of cyberware for your Commanders, too!

 

New Legendary & Mythical Artifacts
Of course, 13.6 will see the addition of new Artifacts! We’re adding 3 new Legendary Artifacts and 5 new Mythical Artifacts in this version. All of which will be revealed as each one approaches its official release.

 

Robotics Age Upgrades

This round of Robotics Age upgrades includes Stable, Garrison, Command Post, and the Armored Ambush Trap!

 

Stable (Tank Depot)

Level, HP, XP

Cost (Gold & Polycarbonate)

Citizens Req’d

Upgrade Time

Defenders Per Wave & Max Defenders

Level - 20

HP - 47,750

XP - 850

10,600,000 Gold

100 Polycarbonate

4

3d

2 /wave

6 Max.

Level - 21

HP - 48,305

XP - 850

10,700,000 Gold

100 Polycarbonate

4

3d

2 /wave

6 Max.

Level - 22

HP - 48,860

XP - 850

10,800,000 Gold

100 Polycarbonate

4

3d

2 /wave

6 Max.

Level - 23

HP - 49,415

XP - 850

10,900,000 Gold

100 Polycarbonate

4

3d

2 /wave

6 Max.

Level - 24

HP - 50,005

XP - 850

11,000,000 Gold

100 Polycarbonate

4

4d

2 /wave

6 Max.

Level - 25

HP - 50,595

XP - 850

11,100,000 Gold

100 Polycarbonate

4

4d

2 /wave

6 Max.

Level - 26

HP - 51,185

XP - 850

11,200,000 Gold

100 Polycarbonate

4

4d

2 /wave

6 Max.

Level - 27

HP - 51,810

XP - 850

11,300,000 Gold

100 Polycarbonate

4

5d

2 /wave

6 Max.

Level - 28

HP - 52,435

XP - 850

11,400,000 Gold

100 Polycarbonate

4

5d

2 /wave

6 Max.

Level - 29

HP - 53,060

XP - 850

11,500,000 Gold

100 Polycarbonate

4

5d

2 /wave

6 Max.

 

Defenders from Stable (Tank Depot)

Level

Standard

France

Greece

16

42,978 HP
1,503 DPS

85,242 HP
1,810 DPS

79,384 HP
2,104 DPS

17

43,482 HP
1,533 DPS

86,005 HP
1,848 DPS

80,272 HP
2,145 DPS

18

43,986 HP
1,563 DPS

86,768 HP
1,886 DPS

81,160 HP
2,186 DPS

19

44,490 HP
1,593 DPS

87,531 HP
1,924 DPS

82,048 HP
2,227 DPS

20

45,025 HP
1,625 DPS

88,342 HP
1,965 DPS

82,992 HP
2,271 DPS

21

45,560 HP
1,657 DPS

89,153 HP
2,006 DPS

83,936 HP
2,315 DPS

22

46,095 HP
1,689 DPS

89,964 HP
2,047 DPS

84,880 HP
2,359 DPS

23

46,662 HP
1,723 DPS

90,823 HP
2,090 DPS

85,880 HP
2,406 DPS

24

47,229 HP
1,757 DPS

91,682 HP
2,133 DPS

86,880 HP
2,453 DPS

25

47,796 HP
1,791 DPS

92,541 HP
2,176 DPS

87,880 HP
2,500 DPS

 

Garrison

Level, HP, XP

Cost (Gold & Polycarbonate)

Citizens Req’d

Upgrade Time

Defenders Per Wave & Max Defenders

Level - 17

HP - 32,510

XP - 675

8,500,000 Gold

100 Polycarbonate

4

3d

4 /wave

9 Max.

Level - 18

HP - 33,000

XP - 675

8,600,000 Gold

100 Polycarbonate

4

3d

4 /wave

9 Max.

Level - 19

HP - 33,490

XP - 675

8,700,000 Gold

100 Polycarbonate

4

3d

4 /wave

9 Max.

Level - 20

HP - 33,980

XP - 675

8,800,000 Gold

100 Polycarbonate

4

3d

4 /wave

9 Max.

Level - 21

HP - 34,500

XP - 675

8,900,000 Gold

100 Polycarbonate

4

4d

4 /wave

9 Max.

Level - 22

HP - 35,020

XP - 675

9,000,000 Gold

100 Polycarbonate

4

4d

4 /wave

9 Max.

Level - 23

HP - 35,540

XP - 675

9,100,000 Gold

100 Polycarbonate

4

4d

4 /wave

9 Max.

Level - 24

HP - 36,090

XP - 675

9,200,000 Gold

100 Polycarbonate

4

5d

4 /wave

9 Max.

Level - 25

HP - 36,640

XP - 675

9,300,000 Gold

100 Polycarbonate

4

5d

4 /wave

9 Max.

Level - 26

HP - 37,190

XP - 675

9,400,000 Gold

100 Polycarbonate

4

5d

4 /wave

9 Max.

 

Defenders from Garrison

Level

Standard

Germany

Japan

Romans

17

2,038 HP
341 DPS

3,680 HP
807 DPS

3,680 HP
807 DPS

4,688 HP
641 DPS

18

2,064 HP
350 DPS

3,730 HP
826 DPS

3,730 HP
826 DPS

4,747 HP
657 DPS

19

2,090 HP
359 DPS

3,780 HP
845 DPS

3,780 HP
845 DPS

4,806 HP
673 DPS

20

2,116 HP
368 DPS

3,830 HP
864 DPS

3,830 HP
864 DPS

4,865 HP
689 DPS

21

2,144 HP
378 DPS

3,883 HP
884 DPS

3,883 HP
884 DPS

4,928 HP
706 DPS

22

2,172 HP
388 DPS

3,936 HP
904 DPS

3,936 HP
904 DPS

4,991 HP
723 DPS

23

2,200 HP
398 DPS

3,989 HP
924 DPS

3,989 HP
924 DPS

5,054 HP
740 DPS

24

2,230 HP
409 DPS

4,045 HP
946 DPS

4,045 HP
946 DPS

5,121 HP
758 DPS

25

2,260 HP
420 DPS

4,101 HP
968 DPS

4,101 HP
968 DPS

5,188 HP
776 DPS

26

2,290 HP
431 DPS

4,157 HP
990 DPS

4,157 HP
990 DPS

5,255 HP
794 DPS

 

Command Post

Level, HP, XP

Cost (Food & Polycarbonate)

Citizens Req’d

Upgrade Time

Max Storage

Level - 15

HP - 28,509

XP - 650

5,700,000 Food

100 Polycarbonate

4

3d

4,100,000 Food
4,100,000 Gold
31,000 Oil
1,405 Rubies

Level - 16

HP - 28,865

XP - 650

5,800,000 Food

100 Polycarbonate

4

3d

4,120,000 Food
4,120,000 Gold
31,200 Oil
1,413 Rubies

Level - 17

HP - 29,221

XP - 650

5,900,000 Food

100 Polycarbonate

4

3d

4,140,000 Food
4,140,000 Gold
31,400 Oil
1,421 Rubies

Level - 18

HP - 29,577

XP - 650

6,000,000 Food

100 Polycarbonate

4

3d

4,160,000 Food
4,160,000 Gold
31,600 Oil
1,429 Rubies

Level - 19

HP - 29,955

XP - 650

6,100,000 Food

100 Polycarbonate

4

4d

4,180,000 Food
4,180,000 Gold
31,800 Oil
1,437 Rubies

Level - 20

HP - 30,333

XP - 650

6,200,000 Food

100 Polycarbonate

4

4d

4,200,000 Food
4,200,000 Gold
32,000 Oil
1,445 Rubies

Level - 21

HP - 30,711

XP - 650

6,300,000 Food

100 Polycarbonate

4

4d

4,220,000 Food
4,220,000 Gold
32,200 Oil
1,453 Rubies

Level - 22

HP - 31,111

XP - 650

6,400,000 Food

100 Polycarbonate

4

5d

4,240,000 Food
4,240,000 Gold
32,400 Oil
1,461 Rubies

Level - 23

HP - 31,511

XP - 650

6,500,000 Food

100 Polycarbonate

4

5d

4,260,000 Food
4,260,000 Gold
32,600 Oil
1,469 Rubies

Level - 24

HP - 31,911

XP - 650

6,600,000 Food

100 Polycarbonate

4

5d

4,280,000 Food
4,280,000 Gold
32,800 Oil
1,477 Rubies

 

Armored Ambush Trap

Level, HP, XP

Cost (Oil & Polycarbonate)

Re-Arm Cost

Citizens Req’d

Upgrade Time

Level - 5

XP - 450

57,000 Oil

100 Polycarbonate

50,875 Gold

4

3d

Level - 6

XP - 450

58,000 Oil

100 Polycarbonate

53,000 Gold

4

3d

Level - 7

XP - 450

59,000 Oil

100 Polycarbonate

55,125 Gold

4

3d

Level - 8

XP - 450

60,000 Oil

100 Polycarbonate

57,250 Gold

4

3d

Level - 9

XP - 450

61,000 Oil

100 Polycarbonate

59,375 Gold

4

4d

Level - 10

XP - 450

62,000 Oil

100 Polycarbonate

61,500 Gold

4

4d

Level - 11

XP - 450

63,000 Oil

100 Polycarbonate

63,625 Gold

4

4d

Level - 12

XP - 450

64,000 Oil

100 Polycarbonate

65,750 Gold

4

5d

Level - 13

XP - 450

65,000 Oil

100 Polycarbonate

67,875 Gold

4

5d

Level - 14

XP - 450

66,000 Oil

100 Polycarbonate

70,000 Gold

4

5d

Additional Updates & Fixes

  • Corrected an issue where players would gain or lose an incorrect amount of Medals after battle.

    • The potential Medal gain and loss seen during your battle will match across the board in your battle results, replay, etc., as intended.

  • Fixed the issue where Citizens would appear as ‘pink squares’

  • Fixed an issue where the Commander UI would move rapidly when viewing.

  • Fixed the build timers in the ‘Advisor’ Window to match the actual time shown in Build windows.

  • Fixed an issue where Coalition upgrades that would complete on Planning Day wouldn’t carry over to War Day.

    • Coalition Troops will reflect the upgraded bonuses in the upcoming War Day, so long as the upgrade completes before the War Day starts.

  • Corrected Crown totals for certain resource packs when filling missing resources for an upgrade.

  • Fixed a bug where the Versailles Wonder’s Slowdown ability would persist even after being destroyed.

  • Fixed a bug where the Obstruction Transmitter from Level 11+ wouldn’t apply the HP bonus to Paratroopers.

  • Fixed a bug where the Troops Brought into Battle information was empty after single-player battles.

  • Adjusted War Weight Values of the following:

    • Spike Trap

    • Bastion

  • Fixed a bug where the Event Goal notification wouldn’t disappear after a period of time.

  • Fixed an issue where players were unable to scroll the Army Used tab at the end of watching a Replay.

  • Fixed the issue where the Major’s APC would spawn Captain’s Infantry instead of Major’s Infantry.

  • Fixed a bug where APCs taken with Betrayal would continuously spawn troops without a limit.

  • Fixed issues accompanying the following Coalitions:

    • Ethiopian: Kagnew Infantry would spawn from attacker deployment as enemy Troops.

    • Filipino: MD-500 Defenders would spawn as enemy units and attack themselves.

  • Corrected the visual bug when claiming the Councilor Crown reward.

    • This will now appear as Crowns (the correct visual for the reward).

  • Fixed an issue where canceling one University research would cause all other University research to cancel.

  • Fixed a bug that wouldn’t allow you to place a Bastion near a gate when oriented toward the ocean side of the map.

  • Fixed the visual issue where, after completing an Event Goal, the notification wouldn’t disappear after a period of time.

  • Fixed visual error where Nation-specific Troops spawning from Command Post would be missing walking and attacking animations.